Attacks
Name | Picture | Cost | Effect |
---|---|---|---|
Lunar Impact | 2 | Deal 5 damage to ALL enemies and apply 2 Vulnerable | |
Lunar Pulse | 1 | Deal 7 damage and draw 1 ability | |
Hydro Beam | 1 | Deal 8 damage; if this kills an enemy, gain 1 Energy | |
Blizzard | 1 | Deal 5 damage and apply 1 Frost to a RANDOM enemy, then shuffle a copy of this ability into your Draw Pile | |
Cold Wave | 0 | Apply 1 Frost to ALL enemies, then deal 1 damage to them for each Frost they have. | |
Avalanche | 2 | Deal 8 damage to ALL enemies and apply 2 Frost to them, then shuffle 3 "Frozen" Statuses into your Draw Pile | |
Crescent Slash | 1 | Deal 7 damage, then choose a Skill in your Discard Pile to add to your hand | |
Ecliptic Strike | 1 | Deal damage equal to the number of Abilities in your Discard Pile | |
Lunar Ray | 0 | Deal damage to ALL enemies equal to the number of Abilities in your Hand | |
Aqua Burst | 1 | Deal 8 damage and apply 1 Vulnerable | |
Geyser | 2 | Deal 12 damage; if this is the only Attack in your Hand: Apply 1 Stun | |
Shatter | 0 | Deal 5 damage to an enemy for each Frost they have, then remove all Frost from them | |
Tidal Strike | 1 | Deal 6 damage and gain 6 Block | |
Hailing Stabs | 1 | Remove all Frost from enemies. Deal 3 damage to ALL enemies for each Frost removed | |
Backstab | 1 | Deal 8 damage. If the target is undamaged, deal 16 instead | |
Double Stab | 1 | Deal 4 damage twice | |
Poison Stab | 1 | Deal 4 damage and apply 3 Poison | |
Ice Spear | 1 | Deal 6 damage and apply 2 Frost | |
Assassinate | 2 | Deal 14 damage. If the target is below 50% health, deal 25 instead | |
Shadow Strike |
0 | This Attack always has the effect of the last Attack you played this turn. Banish this at the end of your turn or when played
(Only accessible through the "Shadow Partner"-Aura) |
Skills
Name | Picture | Cost | Effect |
---|---|---|---|
Healing Water | 1 | At the end of this battle, heal for 6. Banish this when played | |
Lunar Light | 1 | Draw 3 Abilities | |
Flood Back | 1 | Gain 5 Block. Next turn, gain 1 extra Energy | |
Moonshine Blessing | 1 | Draw 1 Ability and gain Block equal to the number of Abilities in your hand | |
Truth | 1 | Choose an Ability from your Draw Pile and add it to your hand. Banish this when played | |
Frost Armor | 0 | Gain 2 Block for each Frost on enemies | |
Cold Harvest | 0 | Gain 1 Energy for each enemy with Frost, then remove all Frost from enemies. Banish this when played | |
Frost Weapon | 1 | Gain 1 Strength for each enemy with Frost | |
Haste | 0 | Gain 6 Block and 2 Energy. Banish this when played | |
Deadly Poison | 1 | Apply 6 Poison | |
Crippling Poison | 1 | Apply 4 Poison and 2 Weakness | |
Vanish | 2 | Prevent all damage you would take until your next turn. Banish this when played | |
Distraction | 2 | If an enemy intends to Attack, change its intent to "Block for 15" | |
Deep-Freeze | 1 | Apply 2 Frost to an enemy. Then, if it has 5 Frost, apply 1 Stun | |
Hidden Weapon | 1 | Add a random Attack to your Hand. It costs 0 while in your Hand |
Auras
Name | Picture | Cost | Effect |
---|---|---|---|
Ice Wall | 2 | At the end of your turn, gain Block equal to Frost on enemies | |
Liquid Form | 2 | Whenever you would take 5 or less unblocked Attack damage, reduce it to 1 | |
Freezing Trace | 1 | Whenever you take damage from an enemy, apply 1 Frost to them | |
Icy Touch | 2 | Whenever you deal unblocked damage, apply 1 Frost | |
Flowing Movement | 3 | Whenever you play 3 Abilities in one turn, gain 1 Energy | |
Shadow Partner | 2 | Each turn, add a "Shadow Strike" to your hand that costs 0 and copies the last Attack you played | |
True Sight | 1 | At the start of each turn, draw 1 additional ability | |
Ninjutsu Art #1 - Sui-Ren | 1 | At the start of each turn, regain all unspent Energy from last turn | |
Ninjutsu Art #2 - Henso | 2 | Whenever you play an Ability, gain 1 Block |